“Why is this still annoying?”
The group chat can’t settle on a destination. The freezer has food but no plan. A good project starts with a specific problem.
ABOUT / DEANA ALI
I’m a CPA in Washington, DC. I also build multiplayer games, turn recipe collections into networks, and make bots argue over board-game strategy.
The connection? I like figuring out how the pieces fit—and making something work well enough to use.
Try thinking through a build with meHOW MY BRAIN GETS HERE
Picking a trip. Finding dinner. Keeping a game moving. I start with something I want to use, then follow it down to the data, rules, and moving parts.
The group chat can’t settle on a destination. The freezer has food but no plan. A good project starts with a specific problem.
A button might touch a room server, a recipe pipeline, an API, or saved account state. I want to understand what happens after the click.
Who gets to see a secret role? What if a proposal expires? Does the reminder still arrive after the page is closed? Those decisions make the build interesting.
Interactive / systems sandbox
Pick a project, inspect its moving parts, then introduce a failure. Can you find the fix? This is a guided simulation of the architecture—not a connection to the live apps.
The browser shows each player the controls and information they should see. The room does not need everyone to install an app.
Something went sideways
YES, I BUILD WITH AI
Claude Code and Codex help me write, debug, and revise code. I choose what to build, decide how it should behave, and test whether it actually does. The build notes show the architecture and the tradeoffs; the toolchain shows where the tools fit.
Got a problem that keeps turning into
“someone should make a thing for this”?